1, the old driver boarded the car VR Adult Expo held in January 2017
Do you still remember the VR adult exhibition of this year's fire? In 2016, the exhibition was held twice in Tokyo, Japan, and once again held in Hokkaido. It can be said that the venue is hot, and every interaction makes it difficult for the otaku to be self-sustaining. The good news is that the upgraded version of the event, the Japan Adult VR Expo 2017, has also been announced, and will be officially held in Osaka on January 19 and 20 next year. This exhibition was once overwhelmed by the police, and was stopped by the police. The new year and new weather, this adult exhibition may bring even more explosive material.
2, save the adventure VR game "Lonely Land VR" Welfare big discount buy one get one free
"Lonely Land VR" is a doomsday survival adventure VR game. Aliens destroy the earth civilization, and their main means are to destroy by controlling plants. Now as an earth person, you face basic survival problems such as hunger, cold and even mental state. When encountering dangerous animals and even plants, you must protect yourself, escape or fight. In order to give back to the players, "Lonely Land VR" also launched a discount of 30% and buy one get one free. That is, the player can get a second copy of the game for free by purchasing "Lonely Land VR", which is priced at 7.69 pounds (about 65.54 yuan).
3, 2017 job-hopping choice, AR/VR industry talent demand skyrocketing
As AR augmented reality and virtual reality technology continue to leap forward, more and more companies are beginning to pay attention to and apply this technology, and naturally there will be more talent demand for this. According to a recent survey by Taiwan 1111 Human Bank, the demand for talents in the technology sector will be larger than this year. More than 60% of technology companies plan to recruit more employees next year. In Taiwan, the demand for talent in the technology industry has always been stable. The first of all industries. In the technology industry, the AR/VR field has the most outstanding contribution to the growth of talent demand. Among the companies that invested in VR/AR, 83.3% of the companies said that the company still lacks capable scientific and technological talents. Not only in terms of technology, but also in management, finance, human resources and other positions are relatively lacking. According to the 1111 Human Bank survey, there were only 420 AR/VR-related jobs in the previous month, and the demand for talent in the second half of the year increased by 100%.
4, Nokia finally has to launch a new mobile phone VR, Android, graphene is the key word
At the Mobile World Congress next year, Nokia will release two new phones, one for the mid-range smartphone and the other for the flagship. Different from the past, Nokia's new machine will abandon the Windows system that has been used, and switch to Android's embrace, using Android's latest Nougat operating system. The configuration uses a Qualcomm Snapdragon 820 (or 821) processor with a 22 megapixel Carl Zeiss camera, as well as a fingerprint sensor and graphene-modified sensor. The mid-range smartphone uses a 5.2-inch screen and the flagship 55-inch. In addition, it also has IP67 waterproof capability, which is the same as the iPhone. Nokia has circulated a few PPTs, showing its strategic layout in 2016~2018. It is worth noting that in the past three years, Nokia has made VR a key layout project, including OZO cameras and technology patent applications; next year Nokia is also committed to returning to the smartphone market. In addition, Nokia has also focused on the medical field and technology research and development.
5, Microsoft's latest patent to solve the limited vision of HoloLens technology
Microsoft applied for a new patent on the 22nd. It is reported that this new patent can solve the shortcoming of limited Microsoft HoloLens technology. However, this patent does not directly enlarge the field of view, but projects the image onto objects in the surrounding environment to expand the field of view of head-mounted devices such as HoloLens. If the understanding of the technology is not clear, everyone watching the Star Wars series of movies knows that it has a well-known conceptual design: holographic desktop, holographic interactive VR projection in the starship cockpit, which will also follow Microsoft The latest patents are expected to become a reality. Microsoft has turned this conceptualization into a technology that is an innovation of Microsoft Research in sensors and device groups (sensors, flexible electronics, and new displays that work together) through a device called beam splitting. The graphics processing algorithm provides a realistic experience that demonstrates the perfect combination of virtual and reality.
6, Samsung VR browser first updated, assisted Gear VR development
For today's virtual reality headset users, you can now browse the web through VR. However, you need a dedicated VR browser, such as Baidu vr browser, Google VR browser, etc. Many browser companies have specially produced VR browsers for the next VR platform era. Samsung's virtual reality application called "Samsung Internet for Gear VR", after a year of beta, the application finally ushered in updates that support the WebVR v1.0 API. Users can watch the panoramic video on YouTube on the VR webpage through Gear VR. Users can change their VR space background to their liking, and can browse pictures and videos in the system, mobile phone, and USB in a more interesting and fast way.
7, the island's senior producer Ueda Man: interested in VR but currently VR games do not make money
Ueda has recently expressed interest in virtual reality in an interview with the media, but stressed that he still has no confidence in starting this type of project and acknowledges that several obstacles may prevent him from using this type of technology. Ueda Wen said that he hopes to create a creative medium for virtual reality. But the problem is that as the president of his new independent studio, GenDESIGN, he needs to make sure his project is practical, that is, he believes that the current virtual reality industry is still "not very big" in the market. "On the one hand, I am very interested in launching creative game products in VR; on the other hand, I must also consider the benefits of the game. But I have not yet found a balance between the two," he said.
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